Results 1491 - 1500 of 1635.
NAME SL_DetachWindowMenu -- detaches the window's menu. SYNOPSIS SL_DetachWindowMenu(winhandle); A0 void SL_DetachWindowMenu(WINHANDLE); FUNCTION Detaches the menu attached to a window either by SL_AttachWindowMenu or from SL_CreateWindow. INPUTS winhandle - as returned by SL_CreateWindowA. SEE ALSO SL_AttachWindowMenu, SL_SetWindowAttr....
NAME SL_EndMenuUpdate -- ends the updating started by SL_BeginMenuUpdate. SYNOPSIS SL_EndMenuUpdate(apphandle, menuid); A0 D0 void SL_EndMenuUpdate(APPHANDLE, UWORD); FUNCTION This will take the menu out of it's updating state and return it to normal. INPUTS apphandle - as returned by SL_AppInitA. menuid - the resource id of the menu to update. SEE ALSO...
NAME SL_RemoveMenuItem -- removes a menu item from a menu. SYNOPSIS success = SL_RemoveMenuItem(apphandle, barid, menuid, itemid); D0 A0 D0 D1 D2 SLFLAG SL_RemoveMenuItem(APPHANDLE, UWORD, UWORD, UWORD); FUNCTION Removes the item specified by itemid from the menu speficied by menuid which is contained in the menu bar specified by barid and frees up...
NAME SL_RemoveSubItem -- removes a sub item from an items list. SYNOPSIS success = SL_RemoveSubItem(apphandle, barid, menuid, iid, id); D0 A0 D0 D1 D2 D3 SLFLAG SL_RemoveSubItem(APPHANDLE, UWORD, UWORD, UWORD, UWORD); FUNCTION Removes and frees the sub item speficied by id. INPUTS apphandle - as returned by SL_AppInitA. barid - resource id of the...
NAME SL_DrawMoveTo -- moves the drawing point. SYNOPSIS SL_DrawMoveTo(winhandle, x, y); A0 D0 D1 void SL_DrawMoveTo(WINHANDLE, WORD, WORD); FUNCTION Moves the drawing point to the specified location. No drawing takes place with this call. INPUTS winhandle - as returned by SL_CreateWindowA. x,y - the point to move to. SEE ALSO SL_DrawLineTo,...
NAME SL_DrawPoint -- draws a single point. SYNOPSIS SL_DrawPoint(winhandle, x, y); A0 D0 D1 void SL_DrawPoint(WINHANDLE, WORD, WORD); FUNCTION Draws a single point at x,y. INPUTS winhandle - as returnbed by SL_CreateWindowA. x,y - the coords of the point to draw. SEE ALSO SL_DrawLine, SL_DrawCurve....
NAME SL_DrawCurve -- draws a bezier curve. SYNOPSIS SL_DrawCurve(winhandle, x1, y1, c1x, c1y, c2x, c2y, x2, y2); A0 D0 D1D2 D3 D4 D5 D6D7 void SL_DrawCurve(WINHANDLE, WORD, WORD, WORD, WORD, WORD, WORD, WORD, WORD); FUNCTION Draws a bezier curve from x1,y1 to x2,y2 using c1x,c1y as the first control point and c2x,c2y as the second control point....
NAME SL_DrawFilledBoxWH -- draws a filled box. SYNOPSIS SL_DrawFilledBoxWH(winhandle, x, y, width, height); A0 D0 D1 D2 D3 void SL_DrawFilledBoxWH(WINHANDLE, WORD, WORD, UWORD, UWORD); FUNCTION Draws a filled box with the upper left corner at x,y that is width x height in size. INPUTS winhandle - as returned by SL_CreateWindowA. x,y - upper left corner...
NAME SL_DrawInBoxWH -- draws a "reccessed" box. SYNOPSIS SL_DrawInBoxWH(winhandle, x, y, width, height); A0 D0 D1 D2 D3 void SL_DrawInBoxWH(WINHANDLE, WORD, WORD, UWORD, UWORD); FUNCTION Draws a "3-d" box that appears to be recessed into the background. The upper let corner is at x,y and the box is width x height in size. INPUTS...
NAME SL_DrawFilledBoxXY -- draws a filled box. SYNOPSIS SL_DrawFilledBoxXY(winhandle, x1, y1, x2, y2); A0 D0D1 D2D3 void SL_DrawFilledBoxXY(WINHANDLE, WORD, WORD, WORD, WORD); FUNCTION Draws a filled box whose upper left corner is at x1,y1 and whose lower right corner is at x2,y2. INPUTS winhandle - as returned by SL_CreateWindowA. x1,y1 - upper left...
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