Results 1341 - 1350 of 1633.

SL_OpenFont updated:2008-03-01 23:36:26
NAME SL_OpenFont -- opens a font for use. SYNOPSIS fnthandle SL_OpenFont(apphandle, name, size); D0 A0 A1D0 FNTHANDLE SL_OpenFont(APPHANDLE, SLCHAR *, UWORD); FUNCTION Opens a font so that it can be used for drawing text to a window. Fonts must be opened before they can b used and must be closed before the application exits. INPUTS apphandle - as...

SL_Beep updated:2008-03-01 23:36:26
NAME SL_Beep -- alerts the user is a system specific way. SYNOPSIS SL_Beep(apphandle); A0 void SL_Beep(APPHANDLE); FUNCTION Alerts the user in a system specific manner that an error or something has happened. This function may flash the screen, beep the speaker, or play a configurable sampled sound depending on the OS and how the user has it configured....

SL_GetDate updated:2008-03-01 23:36:27
NAME SL_GetDate -- gets the system date. SYNOPSIS date = SL_GetDate(); D0 ULONG SL_GetDate(void); FUNCTION Returns the system date in the following format: YYYYMMDD. The high word of the return value is the year. The high byte of the low word is the month, and the low byte of the low word is the day. RESULTS date - the system date. SEE ALSO SL_GetTime....

SL_AddNodeHead updated:2008-03-01 23:36:27
NAME SL_AddNodeHead -- adds node at the head of a list. SYNOPSIS SL_AddNodeHead(list, node) A0 A1 void SL_AddNodeHead(LISTHANDLE, void *); FUNCTION Add a node to the head of a list. INPUTS list - a LISTHANDLE as returned by SL_CreateListA. node - the node to add as returned by SL_CreateNodeA. SEE ALSO SL_AddNodeAfter, SL_AddNodeBefore, SL_AddNodeHead,...

SL_FindNodeUserData updated:2008-03-01 23:36:27
NAME SL_FindNodeUserData -- finds a node by the userdata field. SYNOPSIS nh = SL_FindNodeUserData(lh, userdata, position); D0 A0 D0 A1 void *SL_FindNodeUserData(LISTHANDLE, SLTAGDATA, ULONG *); FUNCTION Finds a node in a list by the userdata field and returns the node. If the pos argument is non-null then it is filled in with the position of the node in...

SL_AddNodeBefore updated:2008-03-01 23:36:27
NAME SL_AddNodeBefore -- insert a node into a list before a given node. SYNOPSIS SL_AddNodeBefore(list, beforenode, insertnode) A0 A1 A2 void SL_AddNodeBefore(LISTHANDLE, void *, void *); FUNCTION Inserts a node into a list before the given node. Insertion at the tail of a list is possible by passing a NULL for beforenode. INPUTS list - a LISTHANDLE as...

SL_RemoveNodeTail updated:2008-03-01 23:36:27
NAME SL_RemoveNodeTail -- remove the tail node from a list. SYNOPSIS node = SL_RemoveNodeTail(list) D0 A0 void *SL_RemoveNodeTail(LISTHANDLE); FUNCTION Removes the last node in a list. INPUTS list - a LISTHANDLE as returned by SL_CreateListA. RESULT node - a pointer to the extended data of a node or NULL if the list is empty. SEE ALSO SL_AddNodeAfter,...

SL_SystemInit updated:2008-03-01 23:36:27
NAME SL_SystemInit -- does a system init for the application. SYNOPSIS success = SL_SystemInit(); D0 SLFLAG SL_SystemInit(void); FUNCTION Performs anything needed to get the system ready so the application can call SL_AppInitA. For example on the Amiga this call opens up the various libraries the app needs in order to use the calls. RESULT success - TRUE...

SL_SetAppAttrA updated:2008-03-01 23:36:27
NAME SL_SetAppAttrA -- sets various attributes for the application. SL_SetAppAttr -- varargs stub. SYNOPSIS SL_SetAppAttrA(apphandle, taglist); void SL_SetAppAttr(APPHANDLE, struct TagItem *); A0 A1 SL_SetAppAttr(apphandle, tag, ...); SL_SetAppAttr(APPHANDLE, Tag, ...); FUNCTION Sets various attributes of the application. TAGS APPATTR_UserData (SLTAGDATA)...

SL_FreeAppMacro updated:2008-03-01 23:36:28
NAME SL_FreeAppMacro -- frees the internal recorded macro. SYNOPSIS SL_FreeAppMacro(apphandle); A0 void SL_FreeAppMacro(APPHANDLE); FUNCTION This frees the internal recorded macro. INPUTS apphandle - as returned by SL_AppInitA. SEE ALSO SL_CreateAppMacro, SL_PlayMacro, SL_SaveMacro, SL_ExtractMacro, SL_MacroLength....

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